MONDAY

Play-doh for bakers3 shifts
Needed for planes but not rockets3 shifts
Fame but for the wrong reasons4 shifts
Of questionable quality, casually3 shifts
Textbook single-celled organism4 shifts
Over there3 shifts

Tap or click a clue to start solving

{
  "puzzle": {
    "id": 45,
    "coreWord": "MONDAY",
    "acrosticWord": "FRIDAY",
    "entries": [
      {
        "clue": "Play-doh for bakers",
        "answer": "FONDANT",
        "distance": 3,
        "hintMap": "_ONDA__",
        "revealOrder": [
          1,
          4
        ]
      },
      {
        "clue": "Needed for planes but not rockets",
        "answer": "RUNWAY",
        "distance": 3,
        "hintMap": "__N_AY",
        "revealOrder": [
          2,
          5
        ]
      },
      {
        "clue": "Fame but for the wrong reasons",
        "answer": "INFAMY",
        "distance": 4,
        "hintMap": "_N_A_Y",
        "revealOrder": [
          1,
          5
        ]
      },
      {
        "clue": "Of questionable quality, casually",
        "answer": "DODGY",
        "distance": 3,
        "hintMap": "_OD_Y",
        "revealOrder": [
          1,
          4
        ]
      },
      {
        "clue": "Textbook single-celled organism",
        "answer": "AMOEBA",
        "distance": 4,
        "hintMap": "_MO__A",
        "revealOrder": [
          1,
          5
        ]
      },
      {
        "clue": "Over there",
        "answer": "YONDER",
        "distance": 3,
        "hintMap": "_OND__",
        "revealOrder": [
          1,
          3
        ]
      }
    ]
  },
  "version": 20250717,
  "puzzleHash": "l364h7",
  "entries": [
    {
      "number": 0,
      "guess": "",
      "solved": false,
      "revealed": "",
      "hintsUsed": []
    },
    {
      "number": 1,
      "guess": "",
      "solved": false,
      "revealed": "",
      "hintsUsed": []
    },
    {
      "number": 2,
      "guess": "",
      "solved": false,
      "revealed": "",
      "hintsUsed": []
    },
    {
      "number": 3,
      "guess": "",
      "solved": false,
      "revealed": "",
      "hintsUsed": []
    },
    {
      "number": 4,
      "guess": "",
      "solved": false,
      "revealed": "",
      "hintsUsed": []
    },
    {
      "number": 5,
      "guess": "",
      "solved": false,
      "revealed": "",
      "hintsUsed": []
    }
  ],
  "log": [],
  "interactive": false,
  "activeEntry": null,
  "guessSubmitted": false,
  "guessResult": null,
  "completed": false
}

Agh, you got me! We're just hiding some of the post-solve content straight in the DOM from the get go, where any passer by with dev tools can see. If this really truly ruins your experience of the game, I apologise. Feel free to reach out for a personal apology (or anything really).

MONDAY to FRIDAY

So I mentioned I’d fallen behind with publishing puzzles, and one of the main causes of that was weekend’s; it was getting hard to build up enough of a pipeline to publish new puzzles on the weekend around all the normal weekend obligations. To try and mitigate that, I’m going to try swapping to publishing on weekdays only for now. Let’s see how that goes!

Also, fondant. Yuck.